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Month: October 2013

Accessing your development server on a mobile device

A common setup in a web development team is to have a shared local development box, which is usually located on a private local area network. Whilst this setup has previously worked well, with the shift of consumer activity to mobile devices well underway, a big problem with this workflow has surfaced itself: how do we develop/test on mobile devices? Continue reading Accessing your development server on a mobile device